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Game Design & Development · Blog

The dev room

Techniques, workflows and honest advice from the Game Design & Development school, written for people learning the craft.

Guide8 min read

How to make your first game, start to finish

Making your first game is less about talent and more about scope. Pick one mechanic, build it with placeholder art, and finish it: menu, win state, restart. A tiny finished game beats a huge unfinished one every time.

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